Genesys Archetypes

Intellectual Archetype
Starting Wound Threshold: 8 + Brawn

Starting Strain Threshold: 12 + Willpower

Starting Skills: An Intellectual starts with one rank in a Knowledge skill of their choice. They obtain this rank bfore spending experience points, and my not increase the chosen Knowledge skill above two ranks during character Creation.

Special Ability - Brilliant! Once per session, your character may flip a Destiny Point as an incidental. If they do so, during the next check they making during that turn, you count their ranks in the skill being used as equal to their Intellect. This may not be used outside of combat/structured turn order.